I was the lead UX UI Designer through the project cycle and working as part of the global team. My responsibilties included, designing user flows and interactions, wireframing, incorporating feedback into design iterations and visual design.
To add new and improved features to the mobile game. For the 2021 version these would include a totally revamped tactics, new set pieces, new player dynamics, new and improved player interaction sections as well as many more UI iterations.
Full case study to follow shortly